Hifi rush chai x peppermint12/3/2023 ![]() However, Hi-Fi is unique in that you do not have to be the most rhythmically inclined to enjoy it. For every hit you land on the beat, you earn additional points, damage, recharge of your AP and more. The game functions as a mixture of character-action titles like Devil May Cry with rhythm games like DDR. Thankfully, Hi-Fi RUSH’s gameplay is every bit up to par. However, a game is really only as good as its gameplay, and all the aesthetics in the world can’t make up for an underbaked playing experience. I need the soundtrack on Spotify yesterday. ![]() The music is similarly top-notch with some great choices of licensed tracks, and some exceptional in-house headbangers. Couple this with the seamless cutscene to gameplay transitions, and Hi-Fi RUSH feels like you are playing a film like Spiderverse or the new Puss in Boots, albeit it at a smooth 60fps. The art design is probably one of the strongest takes on cel-shaded game graphics I have seen in years. The aesthetics of Hi-Fi RUSH are similarly top-notch. The bosses also serve as strong commentary on their respective industries (finance, marketing, etc.) with some nice pop culture flourishes. Macaron and CNMN (pronounced Cinnamon), Peppermint and later Chai’s friends both make a strong impact Macaron the delightfully wholesome pacifist who packs a big punch, CNMN the seemingly emotionless robot with hidden depths. Peppermint, Chai’s partner in crime, is a charming, smart but also insecure character with a great arc. Chai is a goofball, and a slacker, but also has a lot of heart. Part of the reason the tone and story work comes down to the strong characters. This is, for all intents and purposes, a feel-good game. It doesn’t take itself seriously, although some more subtle jokes pack a thematic punch, which shines through throughout the game. But unlike other titles that try this type of humour and grate, Hi-Fi understands how to pace itself. The pop culture references and winking toward the camera are so common, you’d think Chai’s eyes would hurt. The tone is not dissimilar from many Dreamcast-era titles, both in aesthetic and story, and the game relishes in this. The game’s story is simple but effective. Along the way, he forges new friendships, uncovers some of Vandelay’s bigger secrets and maybe even finds a greater purpose worth fighting for. Deemed a defect, Chai has to take out the department heads and escape Vandelay’s campus. However, his MP3 player ends up surgically attached to his chest and new arm in the process. After injuring his arm, Chai makes his way to Vandelay, a utopian tech firm that was shockingly not founded by George Costanza, to get retrofitted with a new robotic arm. You play as Chai, a 25-year-old wannabe rockstar and all-round lovable goofball. ![]() ![]() In stark contrast to Tango’s other games (barring the since shuttered Japan-exclusive mobile release “Hero Dice”) Hi-Fi RUSH is equal parts Devil May Cry, Jet Set Radio and Guitar Hero. Chai says he improvised a way to stop Kale, and in his infinite wisdom puts a sticky note on the plug saying “Do not touch.” So Kale is gone, at least for now.To back up a bit, Hi-Fi RUSH is the newest game from Shinji Mikami’s Tango Gameworks and The Evil Within 2 director John Johanas. Going into the SPECTRA rooms had all been a part of Kale’s master plan, but in the middle of his monologue, a janitor robot accidentally pulls the power plug out of SPECTRA. When Chai enters the final door a “Backup SPECTRA Protocol” kicks in, and it’s revealed that the SPECTRA AI is a backup of none other than Kale himself. Now Kale is actually dead, but there’s a bit more to the story if you go back through the game after the credits and find all the hidden SPECTRA doors. ![]() Hilariously Kale goes out in the most pathetic way possible, by exclaiming “this is just too much work,” before his suit explodes. We also learn that SPECTRA’s ultimate goal is to control the minds of consumers and get them to purchase more products, as Vandelay’s sales were starting to decline.Īfter a lengthy battle, and some help from the others, Chai manages to defeat Kale. Just before the final battle, we learned that Kale was only able to take over Vandelay by using SPECTRA on his own mother, thus handing the reigns over to him. Hi-Fi Rush’s ending is clear-cut, but there’s still important context to dig into -especially if you take the time to do some of the post-game content. BethesdaĮvery one of the main characters gets their time to shine in the final hours, leading right up to the climactic final battle with Kale, who launched a literal hostile takeover of Vandelay before the game started. There’s a bit more to Kale’s story if you dig into the post-game content. ![]()
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